The Kids Are Alright: Gaming with the Next Generation
My gaming group is made up primarily of folks that are 35+. Two of the guys have had their children play with us–one with a son who played with us before he graduated high school and moved on and...
View ArticleOne-on-One With…Michael McCarthy!
This week we get to hear to from a game master that has achieved what I suspect is the secret dream of many GMs out there: professional adventure writer! Michael McCarthy has been a GM for over a...
View ArticleDon’t Know Anything About a Game? Write a Player’s Guide…
I thoroughly enjoy trying new RPGs with my gaming group. New genres, new adventures, new games revitalize me as a player and as a GM. Sure, I can adapt my existing game to play new stuff–but sometimes...
View ArticleGetting Out of the Tavern
I’ve been really busy of late trying to run two different campaigns: one is the Dresden Files RPG and the other is the Pathfinder RPG. These are two very different systems that are completely new to...
View Article30 Days of Gamemastering: Catching-Up Edition
This is part of the continuing series of posts for the “30 Days of Gamemastering Challenge” from Triple Crit. I’ve been road-tripping with the family for the past week, so I’ve gotten a little behind...
View Article30 Days of Gamemastering: Part Twenty-Seven
This is part twenty-seven of the continuing series of posts for the “30 Days of Gamemastering Challenge” from Triple Crit. Have you ever co-GMed? Would you consider it? What are the pros and cons? I...
View ArticleRules Lawyers, Min-Maxing, and Rule Number One
I am a role-player. A ROLE-player. I love to get into stories, characters, world creation–all the non-crunchy, fluffy bits of RPGs. I love that its it’s a living novel. Like Robin D. Laws said, RPGs...
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